This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I like the cabinets and the overhead light! Good start, and we can see it don't worry. Nice tap btw. If you are concerned people can't see the detail perhaps put a darker lamber on things, but I think it's fine.
I can see why so many people warez their stuff instead of going with PLE, but much creds to those who go the legal way. Great looking tweek, can't wait to see what madness you have in store
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