Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 03-04-2004 , 03:48 AM
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Cheers dude.

# 17 03-04-2004 , 06:12 AM
Kevin
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I like it a lot, submit it mate user added image

good job

# 18 03-04-2004 , 06:51 PM
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Thanks, it is sent

# 19 03-04-2004 , 07:09 PM
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Was it rendered with mental ray?

# 20 03-04-2004 , 07:58 PM
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Yep, I then went in and cleaned up some of the spots and added some glow to were it is the whitest.

# 21 04-04-2004 , 02:29 AM
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Nice work RickStefani! I like the way the smoke came out. Did you use paint effects for the smoke or is particles?



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# 22 05-04-2004 , 07:55 PM
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Thanks MainlineX, If it was going to be an animation I would use Particles but I painted the smoke in photoshop.

# 23 13-04-2004 , 08:15 AM
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gee this is too gooduser added image


Alpha Gamma Sygma.
# 24 13-04-2004 , 08:49 AM
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I think the smoke being so blurred ruins it for me .....the background scenery is more in focus than the smoke which is really odd cause the smoke is realy close.




2 x Modeling Challenge Winner
# 25 13-04-2004 , 06:13 PM
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Thanks Anita.

jsprogg, I started to paint it really detailed but it took away from the image and seem to make it to static.

# 26 13-04-2004 , 07:08 PM
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I think the smoke is just fine.


There can not be Good without Evil, so then it must be good to be Evil sometimes.

:tup:
# 27 13-04-2004 , 07:48 PM
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Dude i HAD to put this as my desktop.
I think the smoke works wonderfully.
Badd ass jobb
(yes i did double consonants on purpose user added image)


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