Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I especially like the torso area. Nice use of stylized anatomy. I think the arms and legs could use some work though. They don't have the same sense of stylized accuracy that the torso has. Hands and feet look like fun though. Could be really interesting animating those (if you do animate this guy).
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