Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 18-09-2003 , 10:54 AM
vertiis's Avatar
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Join Date: Apr 2003
Posts: 36

maya vector: flickering

hi there

this is my setup.
fill : gradient fill
edge : 1pt
simple material on all of the objects. no speculars, refections and stuff. shadows are off.

that's it.

when i render out the movie i got flickering shading on my objects.

im a maya newbie so probably there is some simple way of doing it... ;\

i can show u a movie if it's needed.

regards
verti.


Last edited by vertiis; 18-09-2003 at 11:02 AM.
# 2 18-09-2003 , 12:31 PM
vertiis's Avatar
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Join Date: Apr 2003
Posts: 36
well... i figured it out by myself. it looks like i just had to select mesh gradient instead of normal gradient fill in the rendering globals.

v.

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