Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 26-10-2008 , 08:14 PM
zico_samagoria's Avatar
Registered User
Join Date: May 2007
Location: Egypt
Posts: 129

My Concept Robot

Hi all I'm trying to do my first concept robot I had drew this concept art in about three days and i will be working on the 3D model through the upcoming couple of months that because i'm working 8 hours per day as a 3D renderer so i will work about 3 hours per day on this project ........ it will be a really hard model i know user added image

BTW Zeid is my name :bandit:

Attached Thumbnails

You Deserve

Last edited by zico_samagoria; 26-10-2008 at 08:24 PM.
# 2 27-10-2008 , 05:45 AM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
Will it be animated? I'm curious to see how you will handle the eyes seeing as how its metal but it looks like it has folds around the eyes.


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 3 27-10-2008 , 06:01 AM
LauriePriest's Avatar
Moderator
Join Date: May 2003
Location: London
Posts: 1,001
Good luck, i suggest you do turnarounds, pose sheets etc. What is the end product of your labour? animation?

I feel the design could do with some work still, it seems over complicated while the sillhouete and forms could be progressed.


FX supervisor - double negative
# 4 27-10-2008 , 07:34 PM
zico_samagoria's Avatar
Registered User
Join Date: May 2007
Location: Egypt
Posts: 129
I don't plan to animate it because i'm not a proffesional animator to animate a complicated model like this ... i'm only trying to do a serious still image .


You Deserve
# 5 28-10-2008 , 05:09 PM
zico_samagoria's Avatar
Registered User
Join Date: May 2007
Location: Egypt
Posts: 129
I began to model the right arm and hand and i still didn't finished the modeling of them yet i'm only try to show the progress

Attached Images

You Deserve

Last edited by zico_samagoria; 28-10-2008 at 05:13 PM.
# 6 28-10-2008 , 06:57 PM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
wholly crap that is dense user added image hehe

why smooth it now?

you should block out your model before you go into details so then you can get all the proportions right user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 7 28-10-2008 , 07:25 PM
zico_samagoria's Avatar
Registered User
Join Date: May 2007
Location: Egypt
Posts: 129

Originally posted by Chirone
wholly crap that is dense user added image hehe

why smooth it now?

you should block out your model before you go into details so then you can get all the proportions right user added image

sure you are totally right i'm doing that already but i want to preview the end result ... but you are right i will preview the low poly first.... thanks for crit


You Deserve
# 8 28-10-2008 , 07:37 PM
zico_samagoria's Avatar
Registered User
Join Date: May 2007
Location: Egypt
Posts: 129
this is a low poly version

Attached Images

You Deserve
# 9 28-10-2008 , 08:33 PM
AikoWorld's Avatar
Subscriber
Join Date: Dec 2005
Location: London
Posts: 429
nice start. Looking forward to seeing how this is gonna turn outuser added image

# 10 29-10-2008 , 10:44 PM
lealar's Avatar
Registered User
Join Date: Mar 2006
Posts: 296
That's really really special project, nice start absolutly. keep up and hope more.user added image

# 11 29-10-2008 , 10:55 PM
zico_samagoria's Avatar
Registered User
Join Date: May 2007
Location: Egypt
Posts: 129
Thanks lealar
Thanks Aikoworld

I'm Trying to finish this project soon .... BTW it's really difficult to work with a model like this
:p user added image


You Deserve
# 12 31-10-2008 , 05:23 PM
zico_samagoria's Avatar
Registered User
Join Date: May 2007
Location: Egypt
Posts: 129
I'm Back with the modeling of the hand .... i know it's detailed .... but i use list of components modeling technique ... see it and say your crits .

Attached Thumbnails

You Deserve
# 13 31-10-2008 , 05:43 PM
Registered User
Join Date: May 2006
Location: Hastings UK
Posts: 895
The concept art looks great and so far it is looking spot on.

Keep up the great work and looking forward to seeing updates.

# 14 31-10-2008 , 07:20 PM
Subscriber
Join Date: Sep 2005
Location: Illinois
Posts: 364
looking good so far man.

# 15 31-10-2008 , 08:24 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
the model looks good so far...

i think the top of the legs look a little weak to be able to support the body. The arms also look a little weak, like they are kind of dangling off the body.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads