Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 01-03-2011 , 02:20 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374

I'm in!!

I finally got the official letter today! I've been accepted into the Biomedical Communications Master's program at the University of Toronto!user added image

You may know I have a background in Biology and a couple years ago I decided I wanted to become a scientific animator. Since then, I've been learning Maya, and aiming to get into this program. Well, hard work for the last ~20 years (since preschool user added image) has paid off, and I finally get to jump into the grad school of my dreams. So, I'm off to Toronto in the fall to learn how to be a medical illustrator, molecular animator, scientific visualizer.

If you're curious what kind of stuff you might do with that, here's a few grads of the program that started their own studio.
AXS Studio Showreel 2010 on Vimeo

Really looking forward to it user added image

# 2 01-03-2011 , 05:04 AM
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Congratulations stwert, looks like a really interesting program. Also not a lot of info on medical animation online so a good thing to study at uni and moving to a new place is always interesting.

Don't get all paranoid about how your body's falling apart though when you're creating the sims for tumor growth and clogged veins user added image

# 3 01-03-2011 , 05:08 AM
EduSciVis-er
Join Date: Dec 2005
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Thanks Nilla, it should be really interesting. I recall you studied anatomy or something? Where did you study?

Haha, I'm already a bit of a hypochondriac, so I'll be on guard against medical overload.

# 4 01-03-2011 , 05:23 AM
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dude, you just gained a whole new level of respect!
good job!




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 5 01-03-2011 , 05:25 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Thanks Chirone!

I won't ask how much respect I had before... *ahem*... if any... haha.

# 6 01-03-2011 , 05:29 AM
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Location: Australia
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Mate....mate...mate...BLOODY well done man LOL wow go for it stwert...congrats mate and I hope you have a fantastic time learning and teaching....sweet.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 7 01-03-2011 , 05:30 AM
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Thanks Chirone!

I won't ask how much respect I had before... *ahem*... if any... haha.

you had a lot more than the default level user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 8 01-03-2011 , 07:37 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Heaps respect mon....


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 9 01-03-2011 , 10:28 AM
honestdom's Avatar
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congratulations, best of luck.

# 10 01-03-2011 , 02:53 PM
Nilla's Avatar
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Join Date: Jun 2009
Location: Prague
Posts: 827

Thanks Nilla, it should be really interesting. I recall you studied anatomy or something? Where did you study?

Haha, I'm already a bit of a hypochondriac, so I'll be on guard against medical overload.


I did two years of medical school at the Charles University here in Prague, I dropped out after the pre-clinical because I can't stand hospitals and sick people and spending the rest of my life in one would have made me a horrible person. Funny thing, I remember one of our professors saying that the most popular specialisations here were anasthesiology and pathology, so patients preferred asleep or dead which is often reflected in the bedside manners of doctors user added image

I really like the idea of your program though, it makes perfect sense to combine art and medicine in a degree my favorite part used to be making giant poster drawings of biochemical pathways and membrane transporters and so on. Also there must be a lot of work opportunities for a scientific animator it applies to so many fields making it quite flexible.

For hypochondria prepare for it to get worse user added image Which type of biology did you study before?

# 11 01-03-2011 , 06:14 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
You should be a medical illustrator, Nilla, you've obviously got the pre-reqs. I couldn't see myself as a doctor either, I love helping people, but I don't think I could cope with all of the patients' pain and abnormal situations.
I studied general biology, whatever courses I was interested in, cause I didn't have a clue what I wanted to do. I like the molecular stuff better, and I thought biotechnology would be interesting to do. Started working in bioinformatics (doing that now) until I put the pieces together. It's a good feeling knowing what direction to go in finally.

# 12 01-03-2011 , 10:05 PM
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Congs man!

# 13 01-03-2011 , 10:21 PM
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Posts: 6,287
excellent well done!! It payed off in the end

Jay

# 14 01-03-2011 , 10:23 PM
EduSciVis-er
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Location: Toronto
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