Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 08-01-2003 , 06:17 AM
Subscriber
Join Date: Jun 2002
Posts: 22

not enough ram?

hey there people,
i put this thread in the vip section but it was actually meant for this one. my problem is that i was rendering out 720 frames of an animation where an object follows a path towards and past a target and aim camera then disappears into the distance, i have environmental/physical fog turned on. everything renders fin up until about frame 650 at which point the blue foggy background goes black and my grey object goes blue and appears to get cut out of the scene. ihave rendered this out in tiff and avi format.
could this b a ram problem as my system is well below par

athlon 650/win2k/256mb ram/maya 4.0/gforce 3 200ti.

any help or thoughts would b great, ta.

# 2 08-01-2003 , 06:51 AM
dannyngan's Avatar
Registered User
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
Could you post some images of the problem you're having? I highly doubt that is has anything to do with your machine...


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 3 09-01-2003 , 07:32 AM
Subscriber
Join Date: Jun 2002
Posts: 22
here is fame 286

# 4 09-01-2003 , 07:33 AM
Subscriber
Join Date: Jun 2002
Posts: 22
here is frame 715 of 720

# 5 09-01-2003 , 02:38 PM
iron_tick's Avatar
Subscriber
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
increase the value of your Far Clip plane, youll be fine. its in view settings


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
# 6 10-01-2003 , 08:11 AM
Subscriber
Join Date: Jun 2002
Posts: 22
thnx heaps i'll c what she looks like in bout 8 hours lol.

# 7 11-01-2003 , 03:50 AM
Subscriber
Join Date: Jun 2002
Posts: 22
damn same problem, i increased my far clipping plane in view/camera attribs from 1000 to1500 but the same problem occurrs. i dont think it is the clipping planes cause when i render out a single tga frame at frame at about 710 it renders fine :

any other ideas ?user added image

# 8 11-01-2003 , 05:12 AM
iron_tick's Avatar
Subscriber
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
hehe try going from 1000 to 10000 that will work. i dont think 50 is enough.


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads