Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 211 19-03-2003 , 08:04 AM
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Still looking good mate!


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# 212 19-03-2003 , 12:32 PM
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nice brian user added image
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ive fallen in love with sub ds's user added image are they avalabile in complete and unlimited >?


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# 213 19-03-2003 , 12:56 PM
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Yeah, they are available in both. user added image atleast they are now in Maya 4.5. Update comming today! Thanks,
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# 214 20-03-2003 , 04:52 PM
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Well.. decided to start another bot for the scene. Not very far, but I thought I would post an update anyways!
Thanks alot,
Brian E


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# 215 20-03-2003 , 05:05 PM
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Brian, you're doing some great work. It's probably been asked before, but I missed the answer. What are you using to render such nice images through maya?
Mental Ray?

Thanks buddy,
George


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# 216 20-03-2003 , 05:19 PM
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GI_Joe! Think its hard to tell the difference between GI_Joe and MR, Guess MR is Better because It is True GI and It Does Color Bleeding. user added image But I like to stick with GI_Joe because it seems to render faster. At least for me it does! Another Update comming in a few min!
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# 217 20-03-2003 , 05:30 PM
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here is another... don't really like this look... (the shaders) What do you think??
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# 218 20-03-2003 , 05:58 PM
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Well, it's different, but I like it a lot. You really need to do a tutorial on building one of these things user added image Do you use the bevel tool to get those rounded edges?

Thanks Brian,
George


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# 219 20-03-2003 , 06:03 PM
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nope, just take the outer edges, and extrude them in a bit, convert it to Sub D's, then select those outer edges, and make them have a partial crease. user added image Hey, I have an hdri version n a few min comming up that i think looks alot better!
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# 220 20-03-2003 , 06:11 PM
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Here is an HDRI test, These aren't going to be the final colors, but I just thu them on.. Think I am going to stick with Hdri. Well.... Fake Hdri anyways user added image
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# 221 20-03-2003 , 06:16 PM
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LOVE it dude!!!

Yeah, GIJoe renders WAY faster than MR for me as well, that's why I've been using it toouser added image

Plus, even using the fake HDRI option, there doesn't seem to be a render-time hit for that either....

I love it!


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# 222 20-03-2003 , 06:32 PM
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Thanks! I agree, it dosen't really get effected by the Hdri fake. Well here is the last Hdri Test, for now I promise. I will work on the model again b4 I post another Image. Thanks!
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# 223 20-03-2003 , 06:57 PM
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KILLER DUDE!

You know, your render reminds me of the great Gi lighting used on the driod army in SW ep1 and 2!

Great job m8!


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# 224 20-03-2003 , 07:14 PM
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Beautiful! Thanks for sharing your technique Brian.

George


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# 225 20-03-2003 , 07:18 PM
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No problem.. Here is an update..


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