Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 91 19-04-2009 , 02:20 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859

# 92 19-04-2009 , 09:32 PM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
he should look to where he's striking and the left foot should thrust forward more and look like it's stepping rather than sliding... it will make him look like he knows what he's doing then

Originally posted by elephantinc
Im not going to do anything more on this project now

haha, i'm sure you said something along these lines a couple posts back user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 93 19-04-2009 , 10:15 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
I think ive said that about 12 times now xD
Kirby is far to 'non-conventional' to start animating with, I really wasnt sure how to rig him, which makes the simplest animations difficult so I really going to have to stop this project now...
Can someone please lock this thread incase i feel tempted to come back?

BTW if you see the tv show kirby never seems to know what hes doing user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads