Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 03-02-2006 , 10:18 PM
Registered User
Join Date: Feb 2006
Posts: 1

trouble with .x Export

hi everyone,

i installed the .x file exporter from the dx sdk yesterday and made just a cube with a texture and normals.

when i load that object into my application i cant get lightning to work.

could it be that the normals or the materials get messed up in the export?

thx a lot in advance for any hints you can give me

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads