Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 16-11-2004 , 03:31 PM
jezzaH's Avatar
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Join Date: Feb 2004
Location: Bristol, UK
Posts: 12

Selecting faces without selecting the back faces

You would think that there would be a setting to allow you to select some faces with the lassoo with out it automatically selecting faces on the back of the object.

Well in maya, it seems like you can't


You CAN do this in 3dsMAX


I have tried fiddling around with backface culling, this doesn't work.



If anyone can suggest a way of doing this or can direct me to a script or something that would make my day.

Thanks

# 2 16-11-2004 , 03:40 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
backface culling works for me.

Select the object, go to Display > Custom Polygon Display > Options. Turn on backface culling (toward the bottom). Apply.

# 3 16-11-2004 , 03:50 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
I've found maya's back face culling to be a little suspect as well. The thing that annoys me is that there are about 3 ways to turn it on/off which aren't the same... :o

The way that mike said should work or you could try (with an object selected I think) display>>component display>>backfaces

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