Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
in the channel box, the inputs aren't there. I made a cylinder and want to make it have more sides. It only says SHAPES and pCylinderShape2, nothing else. Where are the inputs?:headbang:
You can falso find settings in your cylinders attribute editor, and yes, if you delete your object history, you will never be able to modify the inputs.
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