Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
first guess would be tesselation. but the other end of the stick looks ok, so it is probably not that. can you convert it to polys - just to see if the poly stick would render fine - if it would it seams to be an interesting problem.
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