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15-10-2020, 10:00 AM   #1
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Join Date: Jan 2020
Posts: 7
Weird UV error.
Hi there,
I am working with UVs for a while now but this is an obstacle i don't know how to get around.
So my mesh has a clear UV layout. the checkerboard is on but somehow the mesh is displaying the checkerboard wrong.

I tried:
- relayouting the UVs
- exporting the mesh as fbx (cleaning all history and meta stuff) and importing it again.
- create a new shader.

I am kinda stuck.

Thanks for any help

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Last edited by AverageRigger; 15-10-2020 at 11:11 AM.
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