Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 16 11-07-2003 , 06:19 PM
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Whoa, coming along really nice! Why dont you smooth it? (HOTBOX > Edit polygons > Normals > Soften/Harden > Option box - set it to all soft, apply it)

Anyways you seem to have a great general shape there! How long have you been modelling for?

And a 98 in math?! Thats amazing.. great job, im callin you "Wizkid" from now on user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 17 11-07-2003 , 06:20 PM
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ok ,just a wire..
btw this is my first time box modeling
so far i have been edge extruded..
ah this is so fast and alot more "visual" of your final reasult..
but for human faces edge extrude is just the best =)

btw about the wire.. i got 2 nsided in the nose ,which i will fix ,easily.. and 3 more on the end of the head ,these are just because i havent gotten in to detail with the body.. so when i will start it there wont be any ngons there ,as they will be continued for body detail user added image

<-- talks too much. user added image

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# 18 11-07-2003 , 06:22 PM
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thanks.. iv'e been modeling for an year now..
but this was a really funny model i truely just started making shapes. i just said "hey lets make a mouth.. " then " hey this looks like a nose.. lets shape it up a tad more.. " lol
so it is funny user added image

also yea i know i post as hard edges so you can see the topolgy abit more.. ill show smoothed version as its a bit more defined user added image
i like the hard edges ,i like the whole cubism.. sometime i make a fully model to be smoothed and i say " wow hard edge looks so cool" and i leave it as is user added image )

# 19 11-07-2003 , 06:33 PM
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Looks like a good start to your dragon-moose beast! I like the shape.

You could also try converting to subds and working in those too if you wanted to play around with it- can get some interesting smooth results that way.

# 20 11-07-2003 , 06:37 PM
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thanks alot witchy user added image
i like sub'ds ,but i cant use alot of tools..
i like polys all and all user added image and i just smooth with normal poly smooth every now and then to see whats going on.

# 21 11-07-2003 , 08:31 PM
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as stated still the begining user added image
lot of detail a head.

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# 22 11-07-2003 , 08:35 PM
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Looking great wiz! I feel your loosing a bit of definition, so maybe tone down the smooth a bit. But other than that, its really coming along nicely user added image. I realise its the beginning though, so keep at it user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 23 11-07-2003 , 08:47 PM
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looking good man,

you should really consider the subd's though, challenges are a great place to learn something new. you could really get some nice detail with partial crease.

keep it coming!


________

- Jacob
# 24 11-07-2003 , 09:47 PM
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you should really consider the subd's though, challenges are a great place to learn something new. you could really get some nice detail with partial crease.


I agree and at this stage it would be a breeze to to convert and still be able to use poly tools.


Never Do Today What You Can Put Off Till Tomorrow..
My New Site MayaFx.com
# 25 11-07-2003 , 11:06 PM
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update..
i have this body i made LONG ago..
i can rebuild it for the challange..but i am not sure
if it will fit? what do you think..
btw, i know hes way too friendly now ,but some evil teeth will fix that user added image)

https://www.cgchat.com/forum/attachme...=&postid=90164

ouch.. when i merged all the 3 pics in ps ,i guess i cut a bit the
smooth one ,so the nose is cut a bit user added image

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# 26 11-07-2003 , 11:25 PM
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sorry for flooding user added image

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# 27 12-07-2003 , 12:11 AM
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looking good! I know that you have to actually build all your parts during the competition.. so you wouldnt be able to use that cool torso user added image (nice arm anatomy BTW)

# 28 12-07-2003 , 12:14 AM
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yea but its very old model.. i don't have at anyways..
i am sure i can do better now user added image

# 29 12-07-2003 , 04:07 PM
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here is a slight update.. just forming the body.
not sure about the proprtions yet.

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# 30 12-07-2003 , 04:26 PM
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Lookin good man.....keep it upuser added imageuser added imageuser added imageuser added image


It's Dr. Know, Not Darknow
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