This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Cool characters. This could turn out well. Maybe Ardith's feet are too small? They kind of look like stumps. As a fellow Brian, I must ask what exactly the Brian Project is...
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off