Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 76 20-09-2004 , 04:41 PM
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update

Thanks S2-speedy, he totally needs a hard name anyway thanks, with all the constant tweaks here and there, the poly count has jumped up to 7636 tris, the sword is 502 tris.

Here are some wires

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"I THINK, THEREFORE I AM"
René Descartes

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# 77 21-09-2004 , 05:47 AM
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Looking great Dae.... texturing is really nice.

# 78 21-09-2004 , 07:28 AM
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I haven't taken the opportunity to visit this thread for a bit. I regret it now. I am not qualified to critique, however, what i see i like. The skin texture is coming alone perfectly, the background screams, the clothing an added boon. Can't wait to see your final .

t3 :glasses:


All great projects succeed one step at a time. One lone step firmly placed.
# 79 21-09-2004 , 10:34 AM
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hello to everyone, thanks guys it nice to here nice things, right here is a shot of the room as it would be seen in a game (I think, as this is what all the lights look like in Spider-man 2 the game).

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"I THINK, THEREFORE I AM"
René Descartes

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# 80 21-09-2004 , 12:17 PM
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Looking really good, bud! That mesh looks like it'd be a cool video game character. Just about the right polycount for the highend systems. user added image

# 81 21-09-2004 , 12:41 PM
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thanks

Sweet, watch out game industry here I come haha:laugh:. I was hoping the poly count wouldn't be to bad, I could delete some unseen ones if need be, but I have not seen any yet.

Thanks Mike

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"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk

Last edited by dae; 22-09-2004 at 04:14 PM.
# 82 23-09-2004 , 03:12 PM
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Finally finished the scales on his head and textures to the rest of his bodyuser added image, time to rig and light is almost here.

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"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 83 26-09-2004 , 10:40 PM
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Nice thread! Looking really cool

- S


Stefan Doverud
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# 84 27-09-2004 , 04:39 AM
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cool texture maps.. all looking really good. hows about a chance to see it all togaher ?

# 85 27-09-2004 , 08:38 AM
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busy skinning him, a pose is on the way.

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"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 86 27-09-2004 , 10:46 AM
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the pose

here is his pose so far, I am liking this pose so much it may just be the final pose.

hope you like ituser added image

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"I THINK, THEREFORE I AM"
René Descartes

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# 87 27-09-2004 , 11:11 AM
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thats so dynamic and has lots of enrgie.. I think that should be the finle my self. way cool job.

# 88 27-09-2004 , 12:18 PM
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I think it's final enough for me to steal it user added image
nice work

# 89 27-09-2004 , 12:28 PM
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haha

haha:laugh:
sorry 3Demon this model is going straight into my portfolio,
ok so now the pose is finalised, I shall add him to the scene and see what happens.

Thanks Pony thats the sort of thing I was trying to achieve.

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"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 90 27-09-2004 , 12:29 PM
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Now, THAT'S cool. user added image:tup:

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