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Old 18-10-2004, 09:41 AM   #16
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and sorry about updates, ive had a hell of a time preparing for and going to a LAN party thing for the half life community
FX supervisor - double negative
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Old 07-11-2004, 12:28 AM   #17
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Nice work on the skull. It was mentioned that it looked human but not quite... I would suggest exagerating the shapes more to make it look less human like and more grotesque. Right now its too close to a human skull so it looks a bit off. but great work modeling, i am looking forward to seeing more soon

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