Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 07-11-2004 , 04:17 AM
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Join Date: Aug 2004
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Evil Elf

I just finished modeling and texture mapping the latest charcter for a animated short I'm working on. I thought I'd post this and get some feedback before I moved onto rigging.

The character is one of Santa's little helpers, although in the story I'm working on you really don't want to get coal for Christmas, this is one little helper you don't want to meet on a dark snowy night.

https://www.freelance-animation.com/Vamp/Elf/

All comments welcome.

Thanks,

Richard


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Richard Cheek
https://www.freelance-animation.com
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# 2 07-11-2004 , 04:23 AM
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wow thats an excellent job well done. the only thing i see is that he looks cross-eyed. other than that i would love to see an animation of this fella.


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I'm up for a chat anytime.
# 3 08-11-2004 , 04:21 AM
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nice. Only problem I can see with it is that the legs look a little long. But I just might be smoking to much crack. Overall though good character design, and good modeling, good texturing.

# 4 08-11-2004 , 04:41 AM
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Location: Surrey BC
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nice work... i think i see some stretching just above his lip.

# 5 09-11-2004 , 06:45 PM
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Join Date: Aug 2004
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Thanks for the comments so far. I think I'm going to go ahead and rig him now. The eyes will be better positioned then and texture changes (I'll look into the texture stretching) can be done at any time.

Thanks,

Richard


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Richard Cheek
https://www.freelance-animation.com
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# 6 09-11-2004 , 08:58 PM
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Join Date: Jul 2004
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yea the eyes really didnt bother me i just thought id mention it. and since u said u were gonna animate it when u posted i knew itd be fixed. im looking forward to it.


I'm not a geek. I'm a nerd.

msn - g1842@hotmail.com
I'm up for a chat anytime.
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