Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 02-03-2005 , 10:04 PM
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aim and point constraints

Ok. Here is the arm I am making. What would be the best way to keep the claw with the arm. Should I use constraints?

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# 2 02-03-2005 , 10:05 PM
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another view

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I'm up for a chat anytime.
# 3 02-03-2005 , 10:52 PM
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Gohan,
Can't you just parent the base of the claw to the last link of the arm?



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# 4 02-03-2005 , 10:54 PM
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Haha. I feel like such a noob now. I completely forgot about that. Thx alot for your help though.


I'm not a geek. I'm a nerd.

msn - g1842@hotmail.com
I'm up for a chat anytime.
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