Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
finally got around to doing something on this challenge. Made some simple concept drawings (and I ain't that good at drawing)
Basic thought is that the robot (which I named 'Rabbot', in a less sober moment) has pretty strong legs/feet to jump on stuff for testing and grip arms for testing doorknobs and such.
It's design is that it can be stored and look un-robot-like. So if it is in-active it is more of a decorative object.
Exams are over!!!:laugh:
Haven't got a clue as to if I aced m or not
Anywho... decided my design was to much like R2D2 so design went overboard.
New plan is to make a robo-bunny of some sort (still named Rabbot, same use)
Just think of a robo-version of disneys thumper thumping on furniture and stuff
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