Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 21-04-2005 , 11:16 PM
stickdude's Avatar
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Join Date: Jan 2005
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>>>Need help on TEXTURING NURBS.......

hey, i am working on a cool car at the moment, it's all NURBS. Srry i don't have any screens, i guess it'll be surprise!!! user added image
...but the problem is well as a n00b, i don't know how to texture NURBS correctly. I want something to guide me like the isoparms or CV's, something to tell me where the things in my picture are going to end up... I don't want to use the Paint option, i want to use an image...
I know it's possible, cuz this tutorial does it.. i want something simmilar..user added image

https://www.animagraph.com/deathbrain...t_tutorial.htm

[Edit] user added image ahh... anyone????


Imagination is more important than knowledge...
--Albert Einstein

Last edited by stickdude; 23-04-2005 at 04:37 PM.
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