Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 24-09-2005 , 09:58 AM
j5ive's Avatar
Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752

Low Poly female

Here's a low poly female game character I'm working on. She's very much work in progress at the moment, currently weighing in at 2,000 tris. I'm going for an unoriginal concept that is the typical sledner oriental female fighter, mini dress, hair up in 'buns' and maybe a couple of sleek samurai swords. Her bust and shoulder area needs some attention though I cannot quite put my finger on why the bust area appears so out of sink, any ideas and all C+C greatly received.

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# 2 24-09-2005 , 12:40 PM
metallicjet66's Avatar
Join Date: Sep 2004
Location: Florida, U.S.A
Posts: 517
man, id have fun with this one, lookin at the size of its tits, lol jk:attn:

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# 3 24-09-2005 , 02:10 PM
Registered User
Join Date: Aug 2005
Posts: 86
She does look like a Soul Calibur character... Ya know, enourmous goddamn boobs.

# 4 24-09-2005 , 02:20 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I'd say proportions are a tad off. If you've not already, I'd say study some reference images.

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