This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Yes, There are the standard boolean commands for nurbs objects (union, subtraction, and intersection). Well, as of about maya 6 or 6.5. I haven't done much with them yet, so I haven't learned all their tricks yet. But search the maya documentation/help files - there's actually a whole bunch of random tutorials, one of which is one nurbs booleans.
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