Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-05-2008 , 12:40 PM
Registered User
Join Date: May 2008
Location: Southern California
Posts: 2

Problem with NURBs booleans

*What's the problem?

I have attempted to use a boolean to cut out part of a NURB cylinder, however it will not do anything. I don't have the problem if I use polygons but polygons aren't supported by the system the model will be used in.

*What happened when the problem occured?

Absolutely Nothing, unfortunately, not even an error message.

*What were you doing when the problem arose?

Trying to use boolean difference command (then all of the other boolean commands just to check)

*What are your system specs?

4GB RAM, 3.0GHz (x4) processor, 1GB VRAM, Windows Vista Ultimate

*What version of Maya are you using?

Maya 8.5 Unlimited

Any ideas as to what I can doot fix this? Maybe a MEL script to solve the problem?

Last edited by Silent.Samurai; 07-05-2008 at 01:23 PM.
# 2 07-05-2008 , 01:53 PM
Posts: n/a
You can't use booleans on NURBS.

# 3 07-05-2008 , 02:31 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
if you need to remove a section of a nurbs cylinder, perform a trim.

at the objects' intersection you can project a curve on surface (from the other object) and then proceed with the trim.

Accept no substitutions.

Last edited by NeoStrider; 07-05-2008 at 02:42 PM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads