Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 15-10-2006 , 11:27 PM
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Join Date: Feb 2006
Posts: 44

NURBS Attach Surfaces problem

Last edited by Coldfire; 15-10-2006 at 11:33 PM.
# 2 16-10-2006 , 02:26 PM
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Join Date: Mar 2005
Location: London
Posts: 1,135
i done this tut an had simialr probs
wen u chnge surface direction u have options an i fiddled with the for both sufaces to gt it to work
may not work for u though

Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut
# 3 16-10-2006 , 05:18 PM
Join Date: May 2005
Posts: 56
before you attatch, select suface 1, right click and select isoparm. Select the isoparm that is touching surface 2. Then right click on surface 2, and select isoparm. Hold down shift and click and hold any isoparm on surface 2. Before releasing mouse drag isoparm 2 on surface 2 over the selected isoparm on surface 1. Then go to edit nurbs--Attatch.

# 4 17-10-2006 , 07:06 PM
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Join Date: Feb 2006
Posts: 44
:attn: Got it fixed now, thanks for the help guys :attn: :bow:

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