Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I have what should be a very simple problem, but I cannot work out how to do it.
Basically, if I create a sphere (NURBS) and intersect it through the middle with a vertical plane and trim out half of it.
I then duplicate it with a -1 scale factor for the x to produce the other half. Now, I wish to attach these two hemispheres together, but whenever I select both of them and click attach it doesn't do it. I have tried reversing the surface directions but to no avail.
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And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.
Here is the file. I need these two hemispheres to be attached together into one surface. ( i know in this simple case this could be done by creating a sphere).