Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 10-02-2006 , 04:57 AM
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spitfire ocean fly through

actually an animated vfx sequence but havent got round to rendering it yet, been a long time since my last post so i heres a render of my current project.

Edit: ignore the little square on the plane, mental ray didnt want to render that part the first time round...

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# 2 10-02-2006 , 09:23 AM
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The spitfire looks great but the ocean looks a bit too "big" and sort of throws it out of scale.

I've had the same problem with my oceans too I cant seem to get them the right scale for the Job!!

Good work man

# 3 10-02-2006 , 12:03 PM
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Looks awesome!
I think the reason why the ocean is so big is because the plane is too close to it. I don't think anybody would fly that close during a storm...

# 4 10-02-2006 , 04:47 PM
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cheers for the comments. i agree with ya gster and most of my colleagues notices the size and magnitude of the ocean before the plane, but thats also a problem with creating that type of effect, if i have the ocean plane too small there won't be enough to ocean and will look wierd.

r4s1n heh yeh i understand what you mean! my tutors have commented on that too and will change that soon, hm never actually noticed that lol. i just thought it looked cool for the plane to be close to the oceans surface. cheers!


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"We have limits.... our imagination does not"

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# 5 10-02-2006 , 06:58 PM
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If ya find out how to get the ocean into persp, please tell us i'd love to know!!

Keep it up man, whares the animation???

# 6 12-02-2006 , 10:51 PM
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cung dude ive lived in bradford most of my life and i gotta agree its a dump, get yer ass to leeds uni, so much better. btw if theres 2 bradfords in the world, one which isnt in yorkshire then ignore this.

# 7 13-02-2006 , 04:35 AM
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gster - not sure what you mean by that? the render was a straight out persp view, the animation isnt rendered yet- still have few tweaks to sort out- mainly the foggy atmosphere and the cloud flythrough cam which is causing a lot of problems, but will post it up when i have it done, which hopefully will be within the next week.

jhubbard- dude you have no idea how painful it is to live here! i got tricked! the university did some false advertising... what i mean by that in their prospectus for the computer animation and special effects degree they stated "in the first year learn how to do wallace and gromit, progress in the second year advance to shrek and in the final year learn how it is all done in the matrix"... was the ONLY reason i decided to study there- blew of bournemouth for that place...!!

dont ever go back to bradford when your out!!! its not worth it! like living in hell!
ive never seen so many rats in my life!!!!

sorry went bit off topic... heh


3D Modeler and Texture Painter (Learning)
"We have limits.... our imagination does not"

Final Year: University of Bradford (Worst place to live and study in the UK!!)

Last edited by cung; 13-02-2006 at 04:38 AM.
# 8 13-02-2006 , 08:12 AM
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Lol the ocean looks like blueberry jell-o.


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# 9 13-02-2006 , 02:03 PM
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Originally posted by cung
gster - not sure what you mean by that? the render was a straight out persp view, the animation isnt rendered yet- still have few tweaks to sort out- mainly the foggy atmosphere and the cloud flythrough cam which is causing a lot of problems, but will post it up when i have it done, which hopefully will be within the next week.

Thats because my brain didnt process the "animated vfx sequence but havent got round to rendering it yet"!!

Doh!!

Sorry man

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