Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 07-07-2006 , 10:23 PM
Furry Fury's Avatar
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hypershade

in the joint turtorial he guy had did somt stuff in hypershade but it dint show how he got there, i want it to show my joints like that


# 2 08-07-2006 , 05:48 AM
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so basically you want to get to the hypershade?
windows --> rendering editors --> hypershade.

it seems that my fight for ppl to use help files (for easy questions) has stopped. lol


A pint of example is worth a gallon of advice!!
# 3 08-07-2006 , 05:50 AM
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u can get into the hypershade by going into
Window->Rendering Editors->Hypershade

If u want the Hierarchy of the scene and joints go into
Window->Hypergraph


Food 4 Thought: Does the universe end and if it does, whats behind the universe?
# 4 09-07-2006 , 05:48 AM
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yeah i got those mix of i foung that out about five min after i posted but for some reason i couldn't delete my post... that for the help anyways though


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