Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 23-08-2006 , 09:06 AM
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Join Date: Jul 2006
Location: Massachusetts
Posts: 15

Texturing problem

Whenever I try to apply the texture to my UVw map editor, I end up getting something awful looking like this https://img.villagephotos.com/p/2006-6/1190298/ok.jpg. The color map is supposed to look like this https://img.villagephotos.com/p/2006...298/badface.jpg but I don't know how to import this texture into the UVW map editor correctly.

update :I managed to fix the blurring and general disfiguring problem by clicking the UV texturing baking on/off button in the UVW map edtior but I still can't correct the major problem which is scaling down/moving the face texture into the actual face UV map. Anyone have any ideas?


Would anyone be willing to make a video on how to apply textures to the UV map because all the tutorials online are very bad and they expect me to read their minds.
thanks

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# 2 23-08-2006 , 02:17 PM
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Join Date: Mar 2005
Location: London
Posts: 1,135
dude the links dont work for me


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
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