Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 28-08-2006 , 02:05 PM
sspikedudley's Avatar
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Deathwing

Well this is what I have been working on lately for the Blizzard art competition and hopefully for my portfolio:

user added image

Basic model was created in Maya then it was brought into zbrush for detailing, still jmuch more to add though user added image

# 2 28-08-2006 , 06:12 PM
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.....Got to the projection master stage where you start adding fine surface details and zbrush crashed and corrupted the only save file I made :headbang:

Well at least I get to start things all over again and fix things I wasn't happy with like where the horns meet to head

# 3 28-08-2006 , 11:10 PM
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Small update really, but having done the whole zbrush part again from the exported file from maya it seems much different.

I changed the way the horns enter the head and I think that really helps the image a lot, also I have started detailing around the mouth now and I am getting ready to add some teeth there.

user added image

# 4 29-08-2006 , 04:00 PM
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update:

user added image

Ignore the 2 black dots user added image

# 5 29-08-2006 , 04:27 PM
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I need to play with Z brush=(


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 6 29-08-2006 , 07:44 PM
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Looking nice, Just wondering how much does Z brush cost?


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# 7 29-08-2006 , 07:51 PM
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$489, buy you can probably find it for a bit cheaper if you can get it on student discounts or possibly through resellers.

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