Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 01-10-2006 , 07:25 AM
Registered User
Join Date: Aug 2006
Location: Dresden / GER
Posts: 1

curves in maya

Hey YA, I need advice with the following things:

I often have to bevel complex curves and I dont know exactly, how to save them from Illustrator...not higher then Illu 8 is clear but then MAYA devides complex curves in TRANSFORMS (former groups) or recognizes compound paths. Now if you bevel certain curves from the group of curves they always bevel into different directions (forth and back, even if extrude distance remains...) so you have to move them later which means they are loosing their history in worst case.

How do I fix this? Do you have general guidelines for working with complex curves from Illustrator?

Thanks a lot...I really need advice since working with external elements becomes more important...

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