Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 02-03-2007 , 12:23 AM
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Join Date: Feb 2006
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creating car wheel

Hi i am trying to create a car wheel in maya and have no clue what to do. if any one can help me plese post. thank you

# 2 02-03-2007 , 06:33 AM
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Here is one way you can make a tire,

1) Create | Nurbs Primitive | Circle

2) Right click circle and select Control vertex. Select the vertex's shown.

3) Hit the r key for scale and scale the select control points up until you have a rounded rectangle

4) hit f8 to leave component mode and rescale the circle to look like shown.

5) Modify | center pivot. Hit home (mac) insert (windows) to select the pivot point of the object drag the pivot out like shown.

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# 3 02-03-2007 , 06:34 AM
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Surface | revolve

Find which axis works

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# 4 02-03-2007 , 06:35 AM
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you should get something like this...

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# 5 02-03-2007 , 01:44 PM
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thanks so much it works very well.

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