Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 09-04-2007 , 08:50 AM
Therverian's Avatar
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Maya export issue (to Torque)

Alright, this goes out to anyone who's familiar with torque:

I've created a city grid which I converted to a .dts file. When I imported this into ShowTools is showed up fine, then when I put it in torque it only came up as a shadow, no geometry what so ever.

If anyone is familiar with Maya2dts and Torque, could you help me with this problem...

Thanks..


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