I am deffo more artistic than technical. I blew math in school for instance
The lil bits I know on Maya I've picked up slowly over a couple years, on and off, from Michael McKinley and Kurt Boutilier here and some simplymaya oldtimers (Pony, 3DDemon, Santa, Danny Ngan, kbrown), and Maya Character Animation (cool book). Now, I'm not very good at either art or technicalities yet. I started very late in life with drawing and painting you know, and it's recreation.
Art is learning for life and I have done a lot of studying on the principles of art and design, but I have not done enough practicing it (nor studying it). I think I am in a observing state of mind. I do tons of observing, and learn very slowly. That's just me and I am accepting that.
I do try to sketch at least 2-3 days a week, and paint when I get some time off. I realized something important. If I can't draw, I can't paint, and my 2D will help my sculpting which in turn will help my 2D again. Everything relates. Music, sculpting, color, form, light, shadow mood, composition, anatomy, planes and so on. The foundation is the same, the medium of choice is different.
Now I am happy to share what I see or what I've studied, but it's easy to come across as I know more than someone else. That's not true. It's just an effective way to communicate.
I do firmly believe that, anyone can teach anyone something.
Anything else is just arrogance.
It's like with critique's, take it to your heart or dust if off with a disagreement, but anyone with a pair of eyes can spot things