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# 1 30-05-2007 , 07:02 PM
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Lighting interior

Hello everyone,
This is an interrogation room I plan to use with in an animation...As of now, I think I am having trouble lighting it nicely. I am using 4 area lights on the ceiling and then one ambient light to fill the room...I plan on using occlusion pass to bring back some of the detail that the ambient light washed away. I would like the room to look very sterile. Anyway, comments would be greatly appreciated on anything, especially the lighting!!! thank you:attn:

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# 2 30-05-2007 , 07:03 PM
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# 3 30-05-2007 , 07:04 PM
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# 4 30-05-2007 , 07:05 PM
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# 5 02-06-2007 , 09:56 PM
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Good start! I think the lights is too bright and model need some details. keep going, I want to see your finish job.

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# 6 03-06-2007 , 12:45 AM
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What's that red on the floor? Blood? Look a little to pink then. And needs a higher resolution, I can almost count the pixels. Otherwise the room looks pretty good, but don't quite understand how those colored spots on the wall ended up there....

# 7 03-06-2007 , 04:49 AM
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I woud reccomend limiting your colored splotches to Brown, Red, black, or any darker color since it looks like someone went paintballing in your room. Maybe make one bright point light at the table area and make the surrounding area darker so it adds curiosity to the corners and walls but still bright enough to make out the outline of the area. I like it so far.


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# 8 04-06-2007 , 04:56 AM
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Thank you...Ill be working on it, and post updates...I like the comment about paint balling in the room, seeing that its a comedy and this interrogation room has no control over its inmates...ie the graffiti on the wall. It does need more direction though.

# 9 04-06-2007 , 05:53 AM
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I would also lower the chairs, the seats are too high.


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# 10 05-06-2007 , 09:09 AM
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The table and chairs are too big, relative to the door size.


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# 11 06-06-2007 , 01:52 AM
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Update

I changed a few small things... I decided to keep the paint on the walls and just add the vent on the ceiling to compliment them. I re-modeled and scaled down the chairs and increased the size of the door...I think im happy with the lighting now, or at least getting closer...Thank you for the comments:bow: keep them coming!

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# 12 06-06-2007 , 05:56 AM
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the glow on the lights is a bit too much, the entire thing has a bright glow.

normally a ceiling light like that will be dimmer (and not pure white as that is) and you will usually also be able to tell that there is distinct areas where the light is being made by bulbs behind the light. you should see 2 or more definite light sources behind the light, rather than the entire thing as one big light.


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# 13 08-06-2007 , 01:06 AM
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i think it would look better if your increased the uv repeat on the grid bump for the floor OR lessen the width of the grid lines.


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# 14 08-06-2007 , 01:59 PM
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the height of the room is very low compared to the table and chairs and also the tiles on the floor are too big. keep up the good work.

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