SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 31-10-2007, 01:03 PM   #1
AikoWorld
Subscriber
 
AikoWorld's Avatar
 
Join Date: Dec 2005
Location: London
Posts: 429
Thanks: 0
Thanked 0 Times in 0 Posts
Default BanQuebe

This morning i started to draw this creature, and know as i dont have a job for the next fuw days, ill be modelling sculpting texturing and compositing this creature.

Hope you like the concept. this is a sketch and im not a good hand drawer so keep that in mind

Not alot of details at the moment, but you will see them coming along on the progress.
Attached Thumbnails
Click image for larger version

Name:	banquebe [1280x768].jpg
Views:	183
Size:	16.1 KB
ID:	36924  
AikoWorld is offline   Reply With Quote
Old 31-10-2007, 02:01 PM   #2
RockyMills_01
Subscriber
 
RockyMills_01's Avatar
 
Join Date: Apr 2005
Location: St. Kitts, Caribbean
Posts: 235
Thanks: 7
Thanked 16 Times in 15 Posts
Default

Interesting concept. I like the face, it looks like baboonish.
I cannot see the tip of the creature's tail though.
How tall is he gonna be? I am picturing him Godzilla size.
RockyMills_01 is offline   Reply With Quote
Old 31-10-2007, 03:56 PM   #3
AikoWorld
Subscriber
 
AikoWorld's Avatar
 
Join Date: Dec 2005
Location: London
Posts: 429
Thanks: 0
Thanked 0 Times in 0 Posts
Default

He is going to be Tiger Size.

Ok so the very basic level is blocked out.

Next i will define the face basics, like the mouth, eyes, side hornes, and combining the legs to the body.

Extra note the front horn should be one. no two, and the spine fins are on also.

All the horn except the side horn behind the ears are Metal.

The front one is a sword.

So tonight ill have basic level 2 finished i think.
Attached Thumbnails
Click image for larger version

Name:	basic.jpg
Views:	156
Size:	21.1 KB
ID:	36925  
AikoWorld is offline   Reply With Quote
Old 02-11-2007, 07:07 AM   #4
AikoWorld
Subscriber
 
AikoWorld's Avatar
 
Join Date: Dec 2005
Location: London
Posts: 429
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I will now start with the side horn, but i will redefine the body with in zbrush as its much easyer.

After defining the shape of everything, ill uv map it in maya, then import it again to zbrush.

Here is an update
Attached Thumbnails
Click image for larger version

Name:	image1.jpg
Views:	133
Size:	23.7 KB
ID:	36955  
AikoWorld is offline   Reply With Quote
Old 02-11-2007, 08:08 AM   #5
AikoWorld
Subscriber
 
AikoWorld's Avatar
 
Join Date: Dec 2005
Location: London
Posts: 429
Thanks: 0
Thanked 0 Times in 0 Posts
Default

defined the body more,

But will define it more in zbrush, comments are welcome
Attached Thumbnails
Click image for larger version

Name:	image3.jpg
Views:	128
Size:	18.3 KB
ID:	36960  
AikoWorld is offline   Reply With Quote
Old 02-11-2007, 02:53 PM   #6
gohan1842
Subscriber
 
gohan1842's Avatar
 
Join Date: Jul 2004
Posts: 1,060
Thanks: 0
Thanked 0 Times in 0 Posts
Default

It probably would have done you more good to have not started with the exteriors such as the horns sticking out. That makes it a whole lot easier to just shape the body to your needs.

The anatomy looks like it's trying to come together but right now the back body and legs could use some more general muscle defining. Also the front "shoulder" area looks like a cube is trying to come out of the skin so that could use some fixing also.
__________________
I'm not a geek. I'm a nerd.

msn - g1842@hotmail.com
I'm up for a chat anytime.
gohan1842 is offline   Reply With Quote
Old 02-11-2007, 04:05 PM   #7
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

definitely agree with gohan concerning the anatomy - especially the back legs which are looking a little odd at the moment - i like the overall feel to this though - the face and front feet are looking very nice - keep at it!
__________________
arran3D

arran3D blog
arran is offline   Reply With Quote
Old 02-11-2007, 04:21 PM   #8
AikoWorld
Subscriber
 
AikoWorld's Avatar
 
Join Date: Dec 2005
Location: London
Posts: 429
Thanks: 0
Thanked 0 Times in 0 Posts
Default

thx for the comments guys, i was having problems with the rear legs, im looking at different animal legs now.

And you are correct about the extrusion. i even mentioned it in another thread myself. I guess i was very sure i was not going to move them

Ill keep you guys updated, as im now doing level 1 modifications in zbrush. i find it easy to do lvl1 mod in zbrush then maya
AikoWorld is offline   Reply With Quote
Old 03-11-2007, 05:15 AM   #9
AikoWorld
Subscriber
 
AikoWorld's Avatar
 
Join Date: Dec 2005
Location: London
Posts: 429
Thanks: 0
Thanked 0 Times in 0 Posts
Default

modified to the general looks i want
Attached Thumbnails
Click image for larger version

Name:	image4.jpg
Views:	99
Size:	17.3 KB
ID:	36978  
AikoWorld is offline   Reply With Quote
Old 03-11-2007, 05:16 AM   #10
AikoWorld
Subscriber
 
AikoWorld's Avatar
 
Join Date: Dec 2005
Location: London
Posts: 429
Thanks: 0
Thanked 0 Times in 0 Posts
Default

uv mapped.

Now ill start the heavy duty in zbrush
Attached Thumbnails
Click image for larger version

Name:	image5.jpg
Views:	98
Size:	35.3 KB
ID:	36979  
AikoWorld is offline   Reply With Quote
Old 03-11-2007, 09:26 AM   #11
AikoWorld
Subscriber
 
AikoWorld's Avatar
 
Join Date: Dec 2005
Location: London
Posts: 429
Thanks: 0
Thanked 0 Times in 0 Posts
Default

hope you guys dont mind me posting zbrush stages

here is the head sculpted, and side and front horn.

just noticed the nose looks like a pig hahaha, gotha change that>

Nothing els is done.
Attached Thumbnails
Click image for larger version

Name:	image6.jpg
Views:	93
Size:	57.6 KB
ID:	36984  
AikoWorld is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.