Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I'm working on a police siren and I want a point light to intensify and fade off without any key framing. Does anyone know what the mel script would be for the light intensity expression?
if you wanted a script to do it then I would give a sine a go, that way you can use the output of the sine function (as it will be between 0 and 1) to drive the light intensity.
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