Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 15-02-2008 , 01:59 AM
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Duplicating a group, that contains a 3d placement node.

Hi all,

I have an eyeball. It is grouped to a 3d placement node, that projects it's texture onto it's surface. I want to duplicate it. When I duplicate it and move it off to one side, it seems fine.

but, when I select and move my original group, the texture begins to slide on the duplicate. Moving the duplicate's own texture projection node does nothing.

What has gone wrong? I have considered converting to file textures, but I end up wasting a lot of the texture space (since it is projected through, I get the front on one side of the texture and the back on the other.).

Here's an image,

thanks,

gubar

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# 2 15-02-2008 , 03:53 AM
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I would just bake the texture and leave it as that.


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