This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
hey guys, just a quick question - does anyone know how you get fur to cast and receive shadows? My grass looks a little, ummm... bad without casting shadows on the ground.
Take a glance at my <a href="https://forums.simplymaya.com/showthread.php?s=&threadid=9428"><b>Porsche 959</b></a> WIP
I still need to fiddle a bit more with the lighting and the grass. The texture on the ground is only temporary - it will improve (hopefully so will some others). I will also probably add some tree trunks, as well as a rock for the sword to lean/lie on. The blood on the blade is also still to come.
Take a glance at my <a href="https://forums.simplymaya.com/showthread.php?s=&threadid=9428"><b>Porsche 959</b></a> WIP
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