![user added image](https://www.rostoons.co.uk/wip/oldman/Street_reference_man_0001.jpg)
Here are some screengrabs. I am using Maya 2008 and the screencaps show the model after the subdivision preview has been generated, I am modelling in Polys.
![user added image](https://www.rostoons.co.uk/wip/oldman/headpersp01.gif)
![user added image](https://www.rostoons.co.uk/wip/oldman/headside01.gif)
![user added image](https://www.rostoons.co.uk/wip/oldman/headfront01.gif)
An instance has been created just to help the modelling process, after the base mesh has been created I am planning on tweaking the model to make it asymmetrical. I also plan on taking the model into a sculpting package as I have never attempted to use one before.