Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 61 16-01-2009 , 06:25 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Quickly done Kung fu kirby
Its very basic but its actual just based on a kirby in Kirby: Right Back at Ya! (tv show) so i just made it how it is in the show

Next im going to model meta knight, heres a ref https://smashbros.planets.gamespy.com...metaknight.jpg

I might model kirby meta knight first cos theres less to him, then build it up to make meta knight

Attached Thumbnails

Last edited by elephantinc; 16-01-2009 at 10:04 PM.
# 62 17-01-2009 , 06:53 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Done meta kirby

But should i give meta knight and meta kirby wings? When not flying neither have them in game but they do when airborne. for meta knight its wings or a cape

Attached Thumbnails
# 63 17-01-2009 , 06:56 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Im quite pleased with it:

UPDATE: decided to add wings to make it more interesting

Attached Thumbnails

Last edited by elephantinc; 17-01-2009 at 07:27 PM.
# 64 17-01-2009 , 08:00 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Meta kirby after a bit of red bull:

The wings were ripped off my old dragon model....

Attached Thumbnails
# 65 17-01-2009 , 10:42 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Just need to make meta knights sword ands shoes now (and maybe cape)

Attached Thumbnails
# 66 18-01-2009 , 01:12 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
that is pretty cool!




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 67 18-01-2009 , 10:47 AM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Thanks!

Meta knight has defiantly been the most difficult so far although the mask was surprisingly easy

# 68 20-01-2009 , 07:26 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Indiana jones/cowboy kirby (cant decide which he looks like more)

I think he needs to be holding something, maybe a gun? I might model one later

Attached Thumbnails
# 69 24-01-2009 , 01:23 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
I think meta knight will be my last kirby.....
I might make a toon wall-e, what do you think?

btw I've nearly finished meta knights sword but I'm having problems with the toon outline, I might have to leave it without, or I could do what I did star trek kirby's tricorder and extrude certain edges to make sure they have an outline and just not assign it to problem edges

# 70 26-01-2009 , 09:52 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
sorry, i just couldn't help myself

I think its time for this project to die....

Attached Thumbnails
# 71 27-01-2009 , 08:33 PM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
a Wall-E kirby? i don't see that happening very well....




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 72 28-01-2009 , 04:40 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
oh no, not a kirby wall-e user added image
just a regular toon shaded wall-e :p

# 73 11-03-2009 , 08:23 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859

Attached Thumbnails
# 74 12-03-2009 , 09:04 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
both zip files are invalid




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 75 12-03-2009 , 04:32 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
just rename the extension to .mov, or try just opening with quicktime without doing anything (both worked for me)
Ill upload to youtube if i have time or find a proper compressor user added image

UPDATE: my mac had nothing better to do so i decided to render it and upload to youtube: https://www.youtube.com/watch?v=1827O...e=channel_page

(seen that thats not really watchable so a looped version coming soon)


Last edited by elephantinc; 12-03-2009 at 05:19 PM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads