Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 24-03-2010 , 06:57 PM
kazama's Avatar
Registered User
Join Date: May 2003
Location: ecuador
Posts: 270

Help with displace

Im having a NIGHTMARE!
I have export the color map, normal map, cavity map, and displacement map from zbrush to maya, but when I use the mental ray surface aprox to get going the displace, the maps go to hell.
plz check and help me if you can.
Im using spatial for the aprox method in the subdivision surface quality tab, as in all the tutorials they say you have to use this method, for me its not working.

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads