Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 03-05-2010 , 06:12 PM
nectario's Avatar
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Join Date: May 2010
Posts: 16

Ambient Occlusion

I have Maya 2011. I want to render a scene with ambient occlusion but I want to have Maya apply/combine the ambient occlusion layer instead of doing this in post with another program. Most tutorials in the web say how to do this in layers but not the combining part. Your help is appreciated!



Last edited by nectario; 03-05-2010 at 08:08 PM.
# 2 03-05-2010 , 08:29 PM
NitroLiq's Avatar
Join Date: Nov 2002
Location: New York
Posts: 2,133
If you're rendering with mentalray, you can do this with Mix8Layer.

"Terminat Bora Diem, Terminal Auctor opus."
# 3 04-05-2010 , 01:20 AM
anasasis's Avatar
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Location: Melbourne
Posts: 347
also another way ive heard of some people doing it is punching the A/O texture into the ambient colour slot of you texture

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