Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 13-08-2010 , 10:26 PM
n88tr's Avatar
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Join Date: Jul 2009
Location: Netherlands
Posts: 188

Learning a new skill - is this what would help me?

I'm trying hard to learn to UV in Maya. It's hard. Really hard. Anyways I'm thinking of buying a video tutorial and just learning that way, it was helpful in the past when I made the UMP45, following a video tutorial.

I was looking at this,
https://www.thegnomonworkshop.com/sto...UV-Mapping-101

I'm really desperate to learn this process as I'm finding out "just modeling" isn't enough when I join mod teams, etc.

It seems it will teach me all about UVing but then what about getting my UVs into photoshop and texturing it? I want to learn about that too. I'm just worried I'll learn all about UVing and then what, you know? Like I'll be one step short of learning about the whole process of Uv-texture-finish the model...

Would this help me with that uv-texture-finish the model process or would it only teach me about UVs and nothing more? I want to learn about what comes after UVing as well, the parts with photoshop as well.

Thank you!!


"Those who would give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety." -- Benjamin Franklin
# 2 13-08-2010 , 10:32 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Was your shadow problem resolved if so it would have been nice if you told us so




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# 3 13-08-2010 , 10:37 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
That tutorial looks fine... I'm sure they would give you a brief intro to getting it into PS and back, if not, it's not too hard, just export a UV snapshot. If you want to make sure you have the full deal (i.e. complete texturing as well as UV layout) why don't you get one of the tuts here, like the haunted house texturing tut.
Or you could get a month subscription to DT for the same price as that gnomon tut, and learn as much as you can in a month... up to you.

# 4 13-08-2010 , 11:56 PM
bullet1968's Avatar
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Join Date: Feb 2010
Location: Australia
Posts: 4,255
I learnt a lot from the Spitfire Tut from here mate. Simple stuff and easy on the vrain.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 5 14-08-2010 , 09:53 AM
mastone's Avatar
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Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
It is certainly usefull to learn UV mapping ...and shading and animating and modeling and dynamics, it's all very usefull if you want to get in to CG you know user added image

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