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# 1 19-05-2011 , 10:22 PM
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Join Date: May 2011
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Maya fluids - diamond shaped artifacts, blobby renders

Hello everyone!

Sorry for the newbie question, I've searched around and can't seem to find a solution to my problem.

I'm working with fluids in Maya 2011, and I have a scene from a friend for some nice, black, thick smoke.

Now the thing is that, while on my friend's computer the smoke looks VERY realistic both when simulating and when rendering, mine has a lot of diamond-shaped artifacts while simulating. And if I render a frame, those "diamonds" become big blobs. (see pic)

I've tried resetting the preferences to default, but to no avail..

Could anyone help?

Thanks a lot in advance!

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# 2 20-05-2011 , 12:38 AM
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what is the hardware difference between you and your friends computer?




that's a "Ch" pronounced as a "K"

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# 3 20-05-2011 , 02:02 AM
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That just looks like the typical effect low resolution has on a fluid.


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# 4 21-05-2011 , 10:07 PM
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Join Date: May 2011
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That just looks like the typical effect low resolution has on a fluid.

Thanks a lot! Yes, it was just the resolution being "stuck" at 50, for some reason. I also had noticed that my mental ray had disappeared in Maya. Tried re-activating it in the plug-in manager, and it didn't work anyway. So I bit the bullet and reinstalled Maya from scratch (which took less than 5 minutes), and now everything works again.

Thanks for the replies!

# 5 01-07-2011 , 04:44 PM
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Join Date: Jul 2011
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Blobby fluid renders

I was fighting this same problem. If you choose "play every frame" rather than "real time (24 FPS)" in animation settings, this may fix it! It did for me.

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