Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-06-2011 , 01:09 AM
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Panther V Tank

Here's my first project in Maya. Haven't figured out the lighting yet and the model is not complete. Any feedback, good or bad would be appreciated

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# 2 04-06-2011 , 07:36 AM
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Looks nice have you got a wire shot..........dave




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# 3 04-06-2011 , 10:50 AM
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Thanks Dave.
This is the tank that you gave advice on how to do the tracks. I gave up on the animation as the more I did the slower the computer got. Therefore this will be a static model. Next time I will do a low poly model and try the animation then.

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# 4 04-06-2011 , 11:06 AM
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The track come out nice, the only thing I can see that could do with some modification is your sharp edges on the hull and turret if you give them a little bevel they will show up better when rendering, remember in real life there are thew real shape edges. For you animation you could create normal maps for the wheel detail and such (there is a free tutorial on this site).....hope that helps..........dave




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# 5 05-06-2011 , 08:49 PM
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Which Tutorial are you referring to.

# 6 05-06-2011 , 08:54 PM
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