Multi patch uv and painting in Mari (or any other 3d painting tool)?
I am trying to understand how multipatch painting works. I started learning Mari painting software. Saw a couple of tutorials on that showing how they paint beyond 0-1 uv space. They import 1 obj into Mari and have multi uv patches for that obj layed beyond 0-1 space. How should i lay my UV patches in Maya to import into painting tool with multi patches?