Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 31-03-2012 , 11:05 AM
cgisoul's Avatar
Lifetime Member
Join Date: Apr 2011
Posts: 258

Motion capture file into custom rigg - How?

Hello there,

I have my cowboy rigged, all nicely and named.
Instead of going to animate it frame by frame, eventually is what I will end up doing, I'm wondering how can I apply a motion capture FBX file into my custom made rigg. I'm new to this.

Any tips, directions or suggestions are all welcome.
Thank you.

# 2 31-03-2012 , 04:02 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Take a look into HumanIK and joint labeling.


Imagination is more important than knowledge.
# 3 31-03-2012 , 04:32 PM
cgisoul's Avatar
Lifetime Member
Join Date: Apr 2011
Posts: 258
Hi NextDesign,

I looked into some HumanIK tutorials online and came across a set of tutorials.
Video part 5 actually explains how to setup the HumanIK with a mocap file.
I'm following it. However, still would love to know if there's a way to add any mocap file into my existing cowboy rigg. Or everytime I want to use mocap I should use HumanIK and not build any custom rigg?
Would love to know your opinion on this.

Thank you.

Humanik Maya 2012 Part1 - YouTube


Last edited by cgisoul; 01-04-2012 at 11:30 AM.
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