Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 11-08-2012 , 02:43 AM
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Location: Los Angeles, CA
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Batch Render Camera Sequencer

There are a number of scripts available out there, but none of them seem to accept time effects because they simply try to create a new camera (a lot like UberCam). Not ideal.

I have 11 .ma's with a total of around 100 shots including some with time overlaps.

Basically, I need to get my hands on a script that will convert each shot to a render command with all the right render attributes including passes that I can then run overnight. And it should do this:

Code:
MAYA TIMELINE FRAME: 001              030 029                 059
                     <-------Shot-------> <--------Shot--------->
IMAGE FRAME:         001              030 031                 061


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Peter Srinivasan
Producer
# 2 12-08-2012 , 01:22 AM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
Hi Peter,

What you're requesting would take a while to write, and therefore beyond the scope of what most people would consider doing for free. I'm letting you know, just so you don't sit around waiting for it.

Best,

-J


Imagination is more important than knowledge.
# 3 12-08-2012 , 02:39 AM
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Join Date: Jun 2008
Location: Los Angeles, CA
Posts: 229
Gotcha. Wasn't sure if there was a script lying around... I may take a crack at it myself one day. It's such an obvious bit of missing functionality it should probably exist somewhere. Either way, guess it'll be manual for me.

Curiosity (not the Mars rover) has gotten ahold of me though: what part is actually that complex? Shouldn't it be just pulling data from the Sequencer node and conforming it to MR Command Line specs? (never used MR command line so I dunno how complex it is).


--
Peter Srinivasan
Producer
# 4 18-05-2013 , 03:06 AM
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